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course information of 112 - 2 | 0061 Digital Humanities and Games (I)(數位人文與遊戲(一))

0061 - 數位人文與遊戲(一) Digital Humanities and Games (I)


教育目標 Course Target

本課程以資訊工程學系及工學院所授之 Unity3D 遊戲程式設計軟體為基礎,輔以人文、歷史、哲學等文史要素,增進製作遊戲的深度與內涵。課程內容主要教授基礎 Unity3D 遊戲軟體的使用、3D建模與動畫製作、音樂製作,以及如何從文學敘事與文化分析的觀點看待、融入遊戲製作。 This course is based on the Unity3D game programming software taught by the Department of Information Engineering and the School of Engineering, supplemented by cultural and historical elements such as humanities, history, philosophy, etc., to enhance the depth and connotation of game production. The course content mainly teaches the use of basic Unity3D game software, 3D modeling and animation production, music production, and how to view and integrate into game production from the perspectives of literary narrative and cultural analysis.


參考書目 Reference Books

自編教材
Self-edited teaching materials


評分方式 Grading

評分項目 Grading Method 配分比例 Grading percentage 說明 Description
平時成績平時成績
usual results
30
隨堂作業成績隨堂作業成績
Classwork results
30
專題成績專題成績
Special topic results
40
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相似課程 Related Course

選修-0004 Digital Humanities and Games (I) / 數位人文與遊戲(一) (共選修2-4(文學院開),授課教師:謝博霖/焦信達,二/10,11[M024])

Course Information

Description

學分 Credit:0-2
上課時間 Course Time:Tuesday/10,11[M024]
授課教師 Teacher:謝博霖/焦信達
修課班級 Class:共選修2-4(中文系開)
選課備註 Memo:文學院0004課程併班上課

選課狀態 Attendance

There're now 41 person in the class.
目前選課人數為 41 人。

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